Black Widow

I worked on the second act of Black WIdow when Natasha and her sister are going to rescue her father in a Gulag.
We split the environment into 2 sections: the whole Gulag with all the buildings, mountains and icy landscape, and then the hero area with the cranes and the silo.
We built and rendered the whole CG environment, blending photogrammetry and traditional modeling, texture, and lookdev, lighting, keeping the DMP as a final touch.
As usual, such a great project to work on surrounded by talented artists. I am quite happy with how it turned out.